SpaceX Rocket Simulation
SpaceX's landing simulation employs a reinforcement learning algorithm where a rocket agent optimizes axis control and stability with primary and secondary thrusters to achieve precise landings on a specified pad.
Training Time : 96h
Environment : TraingArea, LandingPads, Agent(Rocket), Buildings, Terrain, Trees
LandingPads : 22
Rockets : 22
Thrusters: (8 balancing), (1 deceleration) each
[Developed & Published] - Vivek Malam - viv3k19 - MARL Simulations
Contact Details :
Gmail - viv3k.19@gmail.com
GitHub - https://github.com/viv3k19
Status | Released |
Platforms | HTML5 |
Author | viv3k19 |
Genre | Simulation |
Made with | Unity |
Tags | marl, mlagents, simulations, spacex, Unity |